Saw Star Trek: Into Darkness last night. I haven’t got time right now to write up my thoughts in full, but I will say that I quite enjoyed it – even if the backstory of the main villain was a bit underused. The constant references to that other movie were also a lot of fun.
The thing that impressed me the most however is that the technology of the 23rd century is not only advanced enough to build faster than light spacecraft, but also – apparently – to rotate St Paul’s Cathedral 180 degrees at will 😉
I was messing around on my computer this weekend just gone – probably building an apartment block in Minecraft or something – when Visage’s one and only (as far as I know) hit Fade to Grey came on iTunes…
This reminded me of Kelly Osbourne’s quite blatant rip-off re-imaging of the song from a few years back, One Word, so I fired it up on YouTube…
It’s actually not a bad song, no doubt because it steals references so many elements from the original.
In any case, the video clip reminded me that although I was fully aware of the ground breaking 1965 French Sci-Fi film Alphaville, I actually had no idea what it was about (apart from modernist Paris architecture). So I looked it up on Wikipedia and was surprised to note a number of similarities with Bioshock Infinite – to wit in both stories a man is sent to infiltrate a closed off, technology obsessed city run by a dictator with an obscured past, and becomes involved with his mysterious daughter.
Of course the resolutions of the stories are completely different, but it was just a kind of cool thing to stumble over on a Sunday afternoon.
Oh, and while on the subject of Alphaville, here’s the song you’re probably thinking of…
I’m quite ill at the moment, which is probably why I think this is an amusing idea…
Westeros Baptist Church
News Release
THANK THE SEVEN FOR THE DEATH OF JOFFREY BARATHEON! WBC TO PICKET THE FUNERAL OF ‘KING’ JOFFREY
The Royal Court is classifying the death of Joffrey Baratheon as an assassination orchestrated by Tyrion ‘The Imp’ Lannister, but the fact is THE SEVEN POISONED HIS CHALICE. How many more terrifying ways will you have the Seven injure and kill your fellow Andals because you insist on tolerating race-dooming, filthy, tree worship?! The Seven placed their stars on the forehead of Hugor of the Hill and commanded submission, not supplication of trees, drowned corpses and demonic fire gods, and will take vengeance! The Baratheons invited special wrath with their willful association with heathen Northmen and Ironmen and blasphemous pagans from across the Narrow Sea. As a direct result of this continuing slide towards depravity the Seven sent poisoned wine to the royal wedding feast. Your callous, defiant sin now leaves the Seven Kingdoms without a Ruler! SEE YE THE BLADE AND WHO HATH WEILDED IT Westeros! What sorrow! What lamentation! What Woe!
It’s weird. I find myself hoping that the bombs were planted by some home-grown American psychopath, as opposed to a foreign militant group. I guess I still find the aftermath of the 911 attacks so horrible that I’m afraid of it all happening again.
As a kid my brother and I had the Malder, Molga, Aquadon, Elepantus and Gorgodos. I’m sure I’ve still got them somewhere. Maybe I should find them and put them on Ebay…
I suspect that the developers of Bioshock Infinite didn’t actually want to use Girls Just Wanna Have Fun in the game. I think they wanted Time After Time, but they couldn’t get the rights.
Why? Several of the other anachronistic songs seem to contain references to the plot and general theme of the game. Fortunate Son and Everybody Wants to Rule the World in particular. Time After Time would seem to tie in with the time travel elements and the relationships Elizabeth has with several of the other characters, and hence fits the game better than Girls Just Wanna Have Fun.
It’s a theory!
Went to a Quiz Night with Justin and Marika last night. Our table came about 5th or 6th out of 30 or so, which isn’t bad. We were actually in the lead up until the last few rounds, but we had a couple of bad ones, and some other tables had some good ones. It was a good night – although the organisation was shambolic with the result that it didn’t finish until just before midnight.
Additionally, one of the questions was “What did the S.S. in the name of the S.S. Titanic stand for?”. The correct answer – as any fule shud kno – is absolutely bloody nothing, because the Titanic wasn’t an S.S., it was an R.M.S. There was a $50 penalty for challenging questions so we gritted out teeth and ran with it, receiving full points for the completely erroneous “Steam Ship”. Honestly, who vets these questions?
But yeah, stunning ignorance of historical ship designations aside, it was a really fun night and apparently raised a lot of money, so that’s good.
Hmmm, what else has been going on? Oh yes, I’ve been watching some Adventure Time on YouTube. It’s one of those series I’ve been meaning to check out for ages, and against all the odds now actually have. It turns out that it’s every bit as good as I’ve heard – here’s an episode for you to see for yourself! (assuming lawyers haven’t swept down and destroyed it…).
Finally, here’s some nice, soothing music by the Legendary Stardust Cowboy to tide you over…
Imagine a train. A steel black, armoured train drawn by a massive behemoth of a steam engine which groans slowly into life, accelerating out of the station and onto the tracks, its whistle howling bleakly into the night. As far as the eye can see is a bleak, post-industrial landscape of broken earth, shattered buildings, and dead chimneys, pierced through by the rail line our train follows, its ever increasing speed turning the piles of collapsed bricks and bent girders into a blur with only the cold, dead hills appearing clear in the distance.
The cabin is occupied by two engineers, their forms concealed by greatcoats,  goggles, rebreathers and caps. One ceaselessly shovels mounds of coal into the roaring furnace while the other types cryptic codes into a worn keypad, frayed and dangling wires carrying his signals back to the carriages behind. A greasy printer mounted on the cabin wall coughs to life and starts outputting a list of towns – the keypad engineer ticks them off as the train hurtles through their broken remains.
A golden light appears on the horizon. As the train climbs the hills it becomes brighter, and brighter still until the engine rounds a curve and a vast industrial complex is revealed, occupying the valley below. The sky is lit by gouts of flame and great searchlights, illuminating the stacks and towers of the refineries and furnaces that stretch to the horizon. The train slows as it comes down off the hills, entering a brightly lit corridor between the stacks. The horns and bells of the complex sound out in welcome and the train whistles back – rolling through the great gates that open in the wall of the largest factory…